Wednesday, December 1, 1999
Tribes Extreme Axed -- 8:36 pm CST, Update by A.T. Hun
Billy at VE posted that Tribes Extreme has been cancelled and the group working on it will now be working on Tribes 2. I'm sure that this is sad news to someone.Daikatana Month -- 8:16 pm CST, Update by A.T. Hun
Daikatana.Com is celebrating "Daikatana Month" (yes, folks, this month it will actually be unleashed on an unsuspecting public) by going through the locales and weapons available in the various episodes in the game. The information looks good, but I know that I'm going to want to play a demo before I decide to shell out my hard-earned money on it.Webdog Issues -- 10:48 am CST, Update by A.T. Hun
Webdog is making some sort of changes (I assume they are changing servers). As a result, the Webdog plans and news tracking are a little borked right now. Even if you go to the Webdog site, their plan script is crashing. Hopefully this will be fixed soon.Q3A Officially Gold -- 9:35 am CST, Update by A.T. Hun
Activision finally got around to issuing a press release that Q3A is now officially gold. Of course, we knew that a long time ago. The press release gives December 5 as the "on shelves" date, which is a little odd since that's a Sunday. At any rate, Q3A is finally here!Update! loonyboi contacted a source at Activision who said that the reason for the Sunday release date, is that's the day it will be everywhere in the U.S. for sure. So the rumors of it showing up in some stores tomorrow could very likely be true.
Blather -- 8:31 am CST, Update by The Master
Okay, couple points for you all:- I started working on a new Linux machine last night. Red Hat is a SWEET install. Better than anything I've ever installed on a machine before. I plan on writing a log of the trials and tribulations as I work on this machine. Watch for it :-)
- Saw an AWESOME User Friendly Cartoon today. Check it. A.T. and I understand.
Tuesday, November 30, 1999
New SoundBlaster Live! Drivers -- 11:09 pm CST, Update by A.T. Hun
Creative Labs has released updated Live!Ware 3 drivers for their SoundBlaster Live! series of cards. these drivers improve 3D sound effects in various games. Included among these games is Shogo, whose 3D sound could use major improvement. Amazingly, the drivers are downloading at a peppy pace for me right now. Thanks Billy W. for the heads-up.Quake III Arena Friday? -- 9:19 pm CST, Update by A.T. Hun
sCary said that he's been hearing from retailers that Quake III Arena will be showing up on shelves on this Friday (or almost certainly by Monday). He also heard that Q3A may have an inital pressing of one million copies! Urk! I guess Carmack can afford a new Ferrari. Yes, I will have my copy faster than you can say Eric Robinson.Update! Evil Avatar and VoodooExtreme have both said the same thing, citing their various "inside sources". Note to self, must get some of these inside sources.
Shields Up! -- 8:56 pm CST, Update by A.T. Hun
My best man (and soon-to-be-contributor to The Haus) told me about this link called Shields Up! It was started by Steve Gibson, the man behind Spin-Rite. The site can check your I.P. to see if your system has any ports open for crackers to misuse/abuse your system. Check it out to make sure you aren't giving people an open invitation to your machine!New glDoomLegacy -- 7:20 pm CST, Update by A.T. Hun
Beta 15 of glDoomLegacy has been released. DoomLegacy was created to add a bunch of cool features to Doom when id released the source code. glDoomLegacy is an OpenGL version of the same. Ever since GLDoom closed up shop, I've been looking for a good alternative--I think I found it. If you long to play Doom or Doom II on today's machines, check out glDoomLegacy.Asus V6600 Deluxe Review -- 1:31 pm CST, Update by A.T. Hun
Riva3D has slapped up a review of the Asus V6600 Deluxe, Asus' GeForce-based video card. It comes with just about every option imaginable: SVHS In/Out, RCA Video Out, and 3D Glasses support. As if that weren't enough, it's also the fastest non-DDR board out there. Definitely worth a look.10K! -- 1:27 pm CST, Update by A.T. Hun
The Haus has hit 10,000 hits today! The Master and I would like to thank our loyal visitors for making this site more successful than we could have imagined. Stay tuned for some sweet new stuff coming from us very soon!New Creative Labs NVIDIA Drivers -- 1:12 pm CST, Update by A.T. Hun
Creative Labs has released new beta drivers for their NVIDIA TNT/TNT2/GeForce cards based on NVIDIA's 3.53 reference drivers. You can download them here (That's Creative-Asia. For some reason, it's not on the US site yet). I downloaded them and tried them out on my TNT. I had the same problems that I had with the NVIDIA 3.53 reference drivers. OpenGL performance was slower and D3D performance is abysmal (NHL 2000 looks like a slideshow). The 2.08 drivers seem best for me. I've heard that the 3.53s work very nicely with GeForce cards, so if you have a CL Annihilator, you might want to check them out. Thanks VE.On Q3A Bots -- 10:40 am CST, Update by A.T. Hun
Ever wonder about the Q3A bots? Wonder if they cheat? The good folks at Clan Nexus did some research on the subject. You can read the fruits of their labors here. Of particular interest is that chart of the various bots' abilities in the Q3ADemoTest.Talking about fighting Major on the first level, he says, "I really don't know why they chose to start you off on a 1 vs. 1 level with the hardest possible bot." One tactic that seems to work well against Major (at least on Hardcore or below, haven't tried it on Nightmare) is to force her into close quarters, such as the hallways between the two rooms in q3dm1. She likes to jump around a lot and is deadly accurate all the while. By closing her in, she is more susceptible to splash damage from rockets or to shotgun pellets, making her "bunny-hopping" far less effective.
It's a good article, but I'd like to know who decided that a black background with small, dark gray text was a good idea.
The History of QuakeWorld -- 10:13 am CST, Update by A.T. Hun
Gamespy has posted an brief history of QuakeWorld. It's hard to believe that it has only been three years since QW's initial release--it seems like eons ago. QW will go down in history as the first game to make Internet multiplayer a reality. Since then, any game that expects to have any kind of longevity must have stable and reliable netcode. Today QW's grandson, Quake III Arena, and Unreal Tournament have taken multiplayer to the next level by making it the main focus of the game. Check this article out and take a stroll down memory lane . . .Tim Sweeney Tech Notes -- 8:31 am CST, Update by The Master
I don't know how many people recognize it, but there is a level of brilliance in Tim Sweeney's current technology notes that has been overshadowed by John Carmack in recent years. Tim has really got his stuff together, and I truly look forward to what he's going to do with game and engine technology in the next couple of years.Another brilliant programmer who's time will come is Corrinne Yu, formerly of Ion and last reported working at 3DRealms. Read some of her .plan updates. Wow. Feel the pain :-)
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