The Haus

Friday, October 5, 2001

Threewave Release Date

Shacknews is reporting that the Threewave Quake III Arena CTF Unification project mod (whew!) will be released on October 11 at 4:00 P.M. U.S. Pacific time. Included will be 35 maps that will work with the new gametypes as well as all of the Team Arena gametypes. I can't wait!

Serious Sam Port FAQ

Ryan "icculus" Gordon updated his .plan with a FAQ for his port-in-progress of Serious Sam to Linux. Here's a snip:
Q: Then why are you doing this? [ed note: porting Serious Sam for no money]

A: Because I like the game. Because it looks good on a resume. Because I enjoy this sort of thing. Because I have the luxury of being able to take the time to do this at this point in my life. Because if the Serious Engine is portable to Linux, it becomes more likely that Serious licensees will do Linux ports of their games, too.
I wish I could say, "Oh, I think I'll port a game." My hat's off to folks like that.

Pondering the Imponderable

I saw that one of my new favorite shows (now that we have Comedy Central), Let's Bowl!, has a website of its own. I used to watch a campy bowling show out of Milwaukee when I was in school called "Let's Go Bowling!" which was unintentionally hilarious. You've got to see it to believe it.

Thursday, October 4, 2001

Visor Prism Price Drop

Handspring has dropped the price of the Visor Prism to $299. It originally sold for $450. That's dropping down to the point where people can actually justify buying one. Having said that, I'm still holding out for a Visor with the Prism's 16K color screen and the Edge's thin form factor.

DOOM GBA Interview

NextGame interviewed David Palmer and Mat Hopwood about their work on DOOM for the GameBoy Advance for id Software. The thought of playing portable DOOM co-op is almost enough to make we want to snag a GBA. Thanks Shacknews.

MonkeyStone Interview

VoodooExtreme slapped up an interview with MonkeyStone Games aka the former ION Storm: Dallas braintrust of Tom Hall, John Romero, and Stevie Case. It seems that they are developing a PocketPC game as their next project. No word if this new game will make your handheld Romero's b!tch.

RealOne Alpha for Linux Update

The RealOne (aka RealPlayer 9) alpha for Linux (story) seems to work pretty well in the limited testing I gave it. One thing that gets me mad, though, is that I registered on the Real Unix Player messageboards to give feedback about the installer crash and some other things I found. The boards are all fully moderated so someone needs to approve your post before it goes up. That's fine, but now two days later my post is still not up. Are they really interested in feedback? Why not post my message to a hundred people don't report the same thing?

Pondering the Imponderable

Well, my Diablo II Druid is up to 13th level now, I'm almost through Act I. There's something frightfully fun about becoming a werewolf and ripping up your enemies into little nuggets. Almost too much fun, actually. Getting some work done this week would be A Good Thing too.

In totally unrelated news, today my beloved Red Wings start their march for another Stanley Cup! I hope they do well because all the other Detroit teams are awful. The Lions are hosting the Monday night game this weekend. They won't have a sellout so mercifully it should be blacked out back home. I predict that the Lions will lose by at least four touchdowns.

Oh, and this is just so very, very wrong.

Serious Sam Port to Linux?

Someone by the name of Ryan "icculus" Gordon updated his .plan to give a few brief comments on porting Croteam's Serious Sam. Here's the whole blurb:
Yes, I'm porting it. No, there's no timeframe right now. Email me with questions, and I'll start a FAQ or something.
Thanks Linux Games.

UPDATE! Guess I should have known who he was. He works for Loki and has worked on the Q3A and UT ports as well as developing Simple Directmedia Layer (SDL). So there.

No Old News

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