The Haus

Sunday, August 29, 2004

SW: Battlegrounds Linux Port?

Linux Games (via linuX-gamers) got word of this interview with Pandemic Studios, who are working on Star Wars: Battlegrounds for LucasArts. In the interview they indicate that they are pondering a Linux port. That would be quite sweet. Here's the snip:

Will you be able to play SWBF on 'exotic' platforms like the Linux-kernel or Mac OS? Will you release a dedicated-server-software?

We have been delving into the realm of "exotic" platforms, actually. Right now, we are definitely supporting all major and current releases of MS Windows (i.e. '98, Me, 2000, and XP). We have also spent some time tinkering with Linux support, as well. We definitely do not want to do anything half-hearted, though, so if we run out of time, we will look into patches, but I can guarantee that if we do ship with it, it will run equally well on any OS we support. Battlefront will actually have a good amount of server options for everybody to use. Specifically for the PC, every retail version will have the ability to handle Hosting and Dedicated Hosting. For the Dedicated Server crowd, you may want to know that we are planning to have multiple server per CPU support, as well. That means that, depending on your system's power, you may be able to run two or three separate servers without any of them taking major performance hits. Also, for those who like to support their console-playing brethren, we are planning to release a standalone Dedicated Server for PS2 games only that will be a free download.


Saturday, August 28, 2004

Doomsday 1.8.1

Following a link on Linux Games, I decided to give Doomsday a try. Doomsday is one of the many projects based on the original DOOM sourcecode. After a little tinkering, I got it to work. The only problem is that MIDI music won't loop right now. Other than that minor glitch it seems to work great. FWIW, here's the script I use to run the game:

export DENG_MIDI_CMD="aplaymidi -p 65:0"
/usr/local/bin/doomsday -game jdoom -file /usr/local/share/deng/Data/jDoom/doom.wad -userdir ~/.doomsday/jdoom

The DENG_MIDI_CMD variable tells it to use aplaymidi to play the MIDI music. DOOM is one of the few games (along with all the Star Wars games) that I have to have the music turned on. You will also need to use sfxload to load a SoundFont if you are using a Creative Labs card.

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