Friday, September 29, 2000
Hun-Speak: Genuinely Helpful Hardware -- 8:38 pm CST, Update by A.T. Hun
It's rare that I purchase something computer-related and find it to be as helpful as my Handspring Visor Deluxe PDA has been. In my latest Hun-Speak column, Genuinely Helpful Hardware, I give a brief overview of all the cool things I've been able to do with it. I plan on writing in-depth reviews of some of the programs I mention in the weeks to come. In the meantime, check out my column and stay tuned to The Haus!Loki to Port Tribes 2 -- 2:32 pm CST, Update by A.T. Hun
Blue's News is reporting that a Tribes 2 newsletter contains a FAQ that confirms that there is a full port (not just a dedicated server) of Tribes 2 in the works for Linux. Here's the pertinent part of the FAQ:Q: Will there be Linux support ?A Linux dedicated server was great news, a full Linux version is even better.
A: You bet. By popular demand, we've contracted with Loki, a company that has done many Linux conversions for other games. The server code is nearly done and they are making great progress on the client code (which will ship separately from the regular game). The server code will ship within the regular retail box.
Slashdot Cracked -- 9:57 am CST, Update by A.T. Hun
Somebody managed to crack Slashdot last night. If you have an account on Slashdot (like I do), it would be a good idea to change your password. If you use that same password for other sites, you might want to change those as well.I still don't buy the arguement that these are "good" crackers, just because they didn't destroy anything. It's not their server, they have no right to be there. For Slashdot, the big lesson here is make sure you change your default password *cough*.
Thursday, September 28, 2000
More Elite Force and CD Keys -- 6:35 pm CST, Update by A.T. Hun
Raven's John Scott updated his .plan with news that there are problems with the Star Trek Voyager: Elite Force CD keys (and not just that people are trying to steal them). Here's the update:More CD key fun. It seems there was an anomaly when printing out the CD keys (read: someone screwed up and is going to get shouted at), and '0's were not printed.Can you say, "Oops"?
The format of the key is XXXX-XXXX-XXXX-XXXX-HH where HH is a hex number and the only place where '0's can occur. So, if you seem to be missing a digit at the end, put a '0' in its place.
This will be fixed in future duplication runs.
Apologies for the inconvenience.
Using Q3A 1.17 and 1.25 -- 5:30 pm CST, Update by A.T. Hun
I found an easy way to use the 1.25 patch for Quake III Arena while still using mods. It's pretty simple, since Q3A doesn't set any interfering registry entries or scatter DLLs all over your drive.If you haven't installed the 1.25 patch yet copy your Quake III Arena and Quake III Arenabaseq3 directories to a new location (I used Quake III Arena 125). Then install the 1.25 patch in the new Quake III Arena 125 directory.
If you have installed the 1.25 patch copy the Quake III Arena and Quake III Arenabaseq3 directories as noted above. Then delete Quake III Arenabaseq3pak4.pk3 and reinstall the 1.17 patch in the Quake III Arena directory.
Then you will have two directories, one with 1.17 and one with 1.25 in it. If you want to use mods, choose the 1.17 directory. If you want to take advantage of the new features in 1.25, use the 1.25 directory. Granted you will need about a half gig free on your hard drive, but it will do the trick in the meantime.
3dfx interview -- 12:30 pm CST, Update by The Master
There's an interview with 3dfx PR guy Bubba Wolford over on VoodooExtreme. If you enjoy watching Marketing pigs sling mud at each other, it's a good read. HOWEVER, this little comment really grabbed my attention:Nothing Nivida does will change what we are doing with the 6000. What is clear is that they missed their product cycle. This is the third regurgitation of GeForce! It was our belief that a product cycle meant introducing a new product. How many times Nvidia expect the consumer to buy the same product?Okay #1: So the 300 different Voodoo models are completely different in every single respect even tho they're still called Voodoo? Gimme a break. #2: NVIDIA has missed product cycles? How can this butthead even say that when 3dfx hasn't hit a release date in forever. Good grief. Spin control sucks-especially when it's so completely bs'ed that it causes physical pain.
Now that Nvidia has missed the product cycle with NV20, we plan to forge ahead. The Voodoo5 6000 is still a 4 chip, 512-bit interface monster with 128MB of RAM and over 10.6 GB of memory bandwidth. It will regain the hands-down performance crown for us.
A.T. Hun comments: Not to mention the fact that I have a hard time trusting anyone named "Bubba" talking about technology.
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