The Haus

Sunday, November 26, 2000

Q3:TA Demo Tweaking

As promised, I spent the better part of this afternoon running timedemos in the new Quake III: Team Arena demo to see how much I can improve my framerate. Around forty timedemos later, you can enjoy the fruits of my labors: Quake III: Team Arena Tweaks. While it has made a big difference in playability, my system still has a tough time on that demo map with five bots.

Dave Barry goes Postal on Sony

Eeyore caught Dave Barry's commentary in today's newspaper, and thankfully the Miami Herald has it online. Check it out, we got a HUGE laugh. Barry takes it to Sony for their inability to fulfill the needs of children salivating for a PlayStation2, the most overhyped, undersupplied game system on the market (is it? I haven't seen one yet myself...) today.

A.T. Hun comments: I'm a huge Dave Barry fan. I have five of his books and have read the rest from the library. Funny stuff. I usually save his column for my Sunday night reading.

Assault Bonus Pack Update

Eavy updated his Assault Bonus Pack page with an update to his original pack. It is available as a patch for those who have the Assault Bonus Pack already, or as a full download for those who don't. If you play Unreal Tournament and like the Assault gametype, this is a must-download. Thanks Blue.

Saturday, November 25, 2000

Q3:TA First Impressions

OK, so I'm a little late with this one. I was gone for Thanksgiving and my brother-in-law's computer is way too old. Basically I have to say I like the enhancements in Quake III: Team Arena. I turned off the taunts right away, they are as annoying in Q3:TA as they are in UT. The included map is very resource-hungry. Tomorrow I plan on running a bazillion timedemos with various settings to see which give the most improvements.

The new models are OK. I like the proximity mines quite a bit. The UI and menu enhancements are substantial and very well done.

Basically, if you like Q3A, you'll like this. If you don't, chances are it won't change your opinion too much. I hope Q3:TA comes with updated Q3A CTF maps so you can play all the new gametypes on those too. Right now, it's kind of hard for me to judge the game. Five bots on a graphics-intentive map really bog my machine down. Tomorrow I'll have to play a bit online and see how that goes.

Bleh

Welp, thankfully it's been a slow "weekend" for news. I'm waiting for the release of the demo version of Alice, which should be any day now.

Checked out Penguin Computing, a server builder dedicated to Linux-OS servers. The day I can get the cash together, I'm really juiced to buy one of these to power The Haus. Wicked cool systems.

Past Two Days' News

Recent Headlines

January 5, 2015: It Returns!
August 10, 2007: SCO SUCKS IT DOWN!
July 5, 2007: Slackware 12.0 Released
May 20, 2007: PhpBB 3.0 RC 1 Released
February 2, 2007: DOOM3 1.31 Patch

January 27, 2007: Join the World Community Grid
January 17, 2007: Flash Player 9 for Linux
December 30, 2006: Darkness over Daggerford 1.2
December 19, 2006: Pocket Tunes 4.0 Released
December 9, 2006: WRT54G 1.01.1 Firmware OK with Linux/Mac

All original information on this website is copyright © TheHaus.Net, 1999-2005. The use of original images, text, and/or code from this website without expressed written consent is prohibited. The authors of this site cannot be held responsible for any damage, real or imagined, which comes from the use of information presented on this site. All trademarks used are the properties of their respective owners. This site is not to be used as a floatation device (but if you try, I want a video tape of it).