Thursday, December 14, 2000
A Look Back at Commander Keen -- 11:59 pm CST, Update by The Master
3dRealms put up an article on the making of the Commander Keen series entitled "A Look Back at Commander Keen". This is a great article, giving an interesting look back at id's first games.In addition, today was the 10th anniversary of the release of Commander Keen as shareware.
Duffy on the Q3:TA Code -- 11:34 pm CST, Update by A.T. Hun
id's Robert Duffy updated his .plan with the status of the Quake III Arena and Quake III: Team Arena source code and the impending release of the new tools.Q3A 1.27 Patch Tonight! -- 4:11 pm CST, Update by A.T. Hun
Updated 7:52 P.M. The patch is OUT! Check the end of this post for download locations!Updated 5:30 P.M. It looks like I was right! id's Graeme Devine updated his .plan with word that the 1.27 patch for Quake III Arena will be out tonight (for Win32, anyway)! Here's the scoop:
We're planning on releasing the final version of the 1.27 point release today. Barring any last minute problems it should be out early this evening. This release is 100% compatible with Team Arena, and addresses the great feedback we had from the 1.25 beta releases and Team Arena testing. The physics in the point release (and Team Arena) are exactly the same as 1.17. More details will be forthcoming, we just wanted you all to have a headsup to be prepared!Naturally, we will provide links to the patch as soon as they are announced.
I released a test version of the Macintosh build of the Team Arena demo to a few volunteer testers last night, and will continue to work with them on getting both the point release and Team Arena finalized. I'll probably seed another test version out there tonight based on the first round of feedback I got today. The first respones on this test version have been extremely positive.
Loki has been busy working on the Linux build, and this is also up and running. We can expect to see binaries posted from this "shortly".
The End Is Near -- 2:47 pm CST, Update by A.T. Hun
OK, maybe that's a little melodramatic, but it's close. The U.S. Federal Trade Commission has unanimously approved the merger of AOL and Time-Warner. I don't think you have to be Nostradamus to realize that this is a decision that the FTC will rue one day. Thanks Slashdot.New Winamp 2.71 -- 12:16 pm CST, Update by The Master
Nullsoft has put a new version of Winamp online, this one being 2.71. There's a whole slew of bug fixes and some AVS improvements for those that like the visualization stuff in Winamp.A.T. Hun comments: This one GPFs on me as soon as I try to play an MP3, just like 2.70 did. Guess it's back to 2.64 (again).
Wednesday, December 13, 2000
Q3:TA Preview -- 10:38 pm CST, Update by A.T. Hun
PC.IGN got a hands-on preview of Quake III: Team Arena at id Software. It really doesn't tell us anything new, but it does have some sweet new screenshots, particularly this one. Breathtaking. Thanks Blue.IT'S OVER! -- 8:11 pm CST, Update by A.T. Hun
At long last, we have a president, George W. Bush. I think I speak for everybody in the U.S. when I say, "Thank heavens that's over." I just listened to Vice President Al Gore's concession speech. It was very gracious and well-worded. I hope we can do what he said and move ahead as a country.GreenMarine on Optimizing DNF -- 5:51 pm CST, Update by A.T. Hun
Brandon "GreenMarine" Reinhart made a post on the 3D Realms messageboards about some of the ways they are trying to optimize the Unreal engine. They are trying to cut back on some of the CPU load and support hardware transform. Both of those are Good Things. We'll see how it worked out when Duke Nukem Forever comes out. Thanks Unreal Universe by way of Evil Avatar.PowerPlay Pushed Off -- 5:09 pm CST, Update by A.T. Hun
Stomped talked with Matthew Lodge at Cisco about their PowerPlay initiative with Valve that is supposed to improve multiplayer gaming on the Internet, especially for 56K users. All's been quiet for a while and now we know why. PowerPlay 1.0 will not be out until sometime next year. It seems that a deal with a nationwide ISP fell through. At this point it remains vapor, and dubious vapor at that.Update Complete -- 2:11 pm CST, Update by A.T. Hun
At long last, after what seems like endless Ctrl+C/Ctrl+V combos, I have all the pages on The Haus updated to the new look. The only one that I didn't change is the History page, which The Master will have to take care of, since I'm not a PHP hacker. I'm also not changing the format of my Haus of Shogo. If you find a page that is still in the old format or isn't displaying properly, please email me.The Master comments: Okay, the History page is now complete as well.
PalmOS 4.0 Unveiled -- 12:33 pm CST, Update by A.T. Hun
Palm CEO Carl Yankowski showed off PalmOS 4.0 at their PalmSource developer conference. 4.0 will include support for 16 bit color, USB, and Bluetooth wireless. Gee, now with 16 bit color and USB, Palm has caught up to Handspring's tweaks to PalmOS 3.x! Thanks Slashdot.Robert Duffy Interview -- 8:51 am CST, Update by A.T. Hun
VoodooExtreme posted an interview with id's Robert Duffy about Quake III: Team Arena. Rather than rehashing everything that's already been asked, they ask more about Q3:TA's development.Recent Headlines
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