Wednesday, December 13, 2000
GreenMarine on Optimizing DNF -- 5:51 pm CST, Update by A.T. Hun
Brandon "GreenMarine" Reinhart made a post on the 3D Realms messageboards about some of the ways they are trying to optimize the Unreal engine. They are trying to cut back on some of the CPU load and support hardware transform. Both of those are Good Things. We'll see how it worked out when Duke Nukem Forever comes out. Thanks Unreal Universe by way of Evil Avatar.Recent Headlines
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