The Haus

Friday, July 25, 2003

NWN Movies

I just discovered an easier way to view the movies for Neverwinter Nights in Linux. I downloaded the RAD Video Tools and installed them using WineX. The tools come with a program called binkplay.exe. You have to supply the /D argument to tell it what your desktop size and color depth is (run binkplay.exe without any arguments for all the details). On my relatively fast system (Athlon XP 1800+), it worked great. The opening NWN movie was a big laggy, but higher quality than when I tried to convert it to an OGM. As always, YMMV.

Shadows of Undrentide

Boy, so far Shadows of Undrentide has been awesome. I liked Neverwinter Nights in general, but SoU has been better from a gameplay standpoint. I'm trying out one of the prestige classes, the Arcane Archer. I really like the Imbue Arrow (think fireball arrow). If you like NWN, you should get SoU too.


Eeyore got a PlayStation 2 for her birthday; the present is just a month early--no biggie. She also got Grand Theft Auto. My polite, quiet, reserved wife becomes an absolute monster when playing this game. I've never seen so many flying bodies in my life. And I play FPSes almost exclusively. I must remember not to annoy her when she's behind the wheel . . .

J.t.Qbe comments: I guess you've never played any of the Carmageddon games. GTA's body count is nothing compared to the body count in those. If you're playing them correctly, anyway.

A.T. Hun comments: Eeyore has a violent streak? Whodathunkit?

The Master comments: I told E about Carmageddon. She was *ahem* excited. I am so afraid for the future.

J.t.Qbe comments: Carmageddon 2 is the way to go; I've heard unfavorable things about Carmageddon 3, and Carmageddon 1 is too old (runs best under DOS with a Voodoo card). Fun, fun games. . .

Thursday, July 24, 2003

DOOM3 Deathmatch at QuakeCon

id has announced that they will be showing off DOOM3 multiplayer at QuakeCon this year. That'd pretty much be the only reason to go to Texas in August, methinks. The release also says that Splash Damage is working on multiplayer levels for the game. I look forward to hearing what people have to say about it and, more importantly, playing the game myself when it comes out. Thanks Shacknews.

Reason for DirectX 9.0b

Well, the word has finally gotten out as to why Microsoft released DirectX 9.0b yesterday. There is a . . . wait for it . . . buffer overflow that could be triggered by a MIDI file. Seriously. Somehow or the other even Windows Server 2003 is potentially vulnerable. Thanks Blue.

Past Two Days' News

Recent Headlines

January 5, 2015: It Returns!
August 10, 2007: SCO SUCKS IT DOWN!
July 5, 2007: Slackware 12.0 Released
May 20, 2007: PhpBB 3.0 RC 1 Released
February 2, 2007: DOOM3 1.31 Patch

January 27, 2007: Join the World Community Grid
January 17, 2007: Flash Player 9 for Linux
December 30, 2006: Darkness over Daggerford 1.2
December 19, 2006: Pocket Tunes 4.0 Released
December 9, 2006: WRT54G 1.01.1 Firmware OK with Linux/Mac

All original information on this website is copyright © TheHaus.Net, 1999-2005. The use of original images, text, and/or code from this website without expressed written consent is prohibited. The authors of this site cannot be held responsible for any damage, real or imagined, which comes from the use of information presented on this site. All trademarks used are the properties of their respective owners. This site is not to be used as a floatation device (but if you try, I want a video tape of it).