The Haus

Tuesday, March 30, 2004

Unreal Tournament 2004 Tips

I've thrown together a quick list of some handy Unreal Tournament 2004 Tips that I have gathered from around the 'Net. I'll probably be updating this periodically as I learn new things. Check it out!

Do you hear that whistle?

Check this: IBM Seeks Declaratory Judgement. That's right, kids. IBM is done screwing around. They're going for SCO's throat. My, what big teeth you have >:>

A.T. Hun comments: I like how they specifically added language about the GPL. That would pretty much eliminate any chance of SCO or anyone else for that matter attacking Linux, saying it illegally contains Unix code. I wonder when the judge will rule on this. I'd guess this might have something to do with SCO's recent motions in this case.

J.t.Qbe comments: Burn baby, burn/Flames gettin' higher 1.1.1 Released

The team has released version 1.1.1 of their office suite. You can download a copy for just about every operating system out there. I've been using OOo as my main word processor for a couple of months now. There was a learning curve coming from WordPerfect, but it wasn't too bad. Before you fork over the cash for the latest version of MS Office, give a try. What do you have to lose?

J.t.Qbe comments: Half the time MS Word/Office on my work-supplied computer won't run. I finally got fed up and installed OO. I've used it for several major projects with no problems or complaints about compatibility with the "company standard". MS doesn't like OO, naturally, but give it a try: it works, it's free, and IMO it's better than MS Office. As A.T. said, what do you have to lose (besides your rage and frustration)?

The Master comments: The irony here is that Microsoft is now claiming that hardware, not software, should be free. Kind of stupid, considering the cost of manufacturing hardware. Hardware requires natural resources and manufacturing space to turn them into finished products. Software, really, requires nothing more than a couple of servers, internet connections, and a lot of dedicated programmers. And therein lies the power of the FOSS community. I'm not shocked that Microsoft wants software to cost money. Software development is their bread and butter, and the creator of their massive stupid-huge pile of cash.

Monday, March 29, 2004

Fix for AS-Mothership

I've been struggling mightily to be able to play the AS-Mothership level in UT2K4 at anything resembling a decent framerate. I tried dropping the resolution to 640x480 and dropping all of the details to their lowest setting. No good. So I finally sent a mail to the UT2K4-Linux mailing list for help. Ryan "icculus" Gordon told me to open up my UT2004.ini file and change VARSize from 32 to 64. That controls how much static geometry in megabytes can be cached in AGP memory. The result was very dramatic. It's still a beast, but now I get framerates somewhat comparable to the rest of the Assault maps instead of the ~9FPS I was getting. I want to go back and see how that setting will affect the rest of the maps, especially the bigger Onslaught and Assault maps.

No Old News

Recent Headlines

January 5, 2015: It Returns!
August 10, 2007: SCO SUCKS IT DOWN!
July 5, 2007: Slackware 12.0 Released
May 20, 2007: PhpBB 3.0 RC 1 Released
February 2, 2007: DOOM3 1.31 Patch

January 27, 2007: Join the World Community Grid
January 17, 2007: Flash Player 9 for Linux
December 30, 2006: Darkness over Daggerford 1.2
December 19, 2006: Pocket Tunes 4.0 Released
December 9, 2006: WRT54G 1.01.1 Firmware OK with Linux/Mac

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