The Haus

Sunday, May 1, 2005

Pondering the Imponderable

Welcome to May! We celebrated up here in Northern Wisconsin by getting a few quick flurries. We've been at least 10°F colder than average for a couple of weeks now. The forecast is calling for things to get up to normal by the end of the week. That'd be nice.

Lego Star Wars is proving to be crack. All three of my boys like to play it. I get a little frustrated playing co-op with them since they don't want to believe that I actually know what I'm talking about. At any rate, I've made it through the Episode I and II parts of the game. Right now, I'm still classifying it as a must-buy.

The Master comments: Where is this May thing you speak of? I'm pretty sure it's early November right now.

Duke Nukem Forever Timeline

Last Friday I made reference to Duke Nukem Forever. I decided to do a little snooping (well, Googling actually) and see if anyone had written up a DNF timeline. Sure enough, somebody did that very thing on the video.gamin.network forums. So, as I mentioned in my previous article, not only had DNF changed engines by the time I commented about it in January of 2000, but it had been in the works for three years already! Of course, much of that timeline assumes that everything that the 3D Realms folks have said about the game at one time or another is gospel truth. That's at best dubious.

Friday, April 29, 2005

Lego Star Wars First Impressions

My six-year-old son got the Lego Star Wars game for the PS2 for his birthday. We played the first couple of chapters of Episode I together with me as Qui-Gon and him as Obi-Wan. I can see why some reviewers complained about the camera. I got pushed off a cliff once simply because my son died and respawned behind where the camera was showing. To bring everything into frame I was mercilessly tossed to my doom. I also was used to games like Jedi Academy where your character automatically blocks incoming fire with his lightsaber. You have to press and hold the attack button to block here. Other than that it has been a blast. It looks great, it's easy to pick up, and it's something my son (who isn't a big video game guy) and I can play together. It's Lego and Star Wars--what more do you need to know?

DNF at 2006 E3?

Computer and Video Games is reporting that the long-awaited Duke Nukem Forever will be at E3 . . . in 2006. Some journalists actually got to see the game. Well, they saw footage without actually being able to play the game. Reportedly they are now using the Unreal Engine 3 which I believe would be their 47th engine change. If memory serves me correctly, DNF was originally supposed to be a Quake 2-engine game. If you're bored you can look back at the earliest reference to DNF that I could find on The Haus, way back in January of 2000. Note that they had already changed engines at least once at that point. Thanks Blue's News.

J.t.Qbe comments: I hear that Daikatana 2 will be bundled with DNF. Come on. Does anyone actually believe that there'll be such a thing...or that it will matter if it ever IS released? I loved Duke Nukem 3D...in 1996.

The Master comments: I'm expecting my grandkids to be putting down the latest DNF news long after I'm dead myself.

SCO Loses to Linux for Rollout in China

Groklaw has an article up on the Industrial and Commercial Bank of China (ICBC) switching their 20,000 branches from SCO Unix to Turbolinux. That has GOT to hurt in the licensing department.

No Old News

Recent Headlines

January 5, 2015: It Returns!
August 10, 2007: SCO SUCKS IT DOWN!
July 5, 2007: Slackware 12.0 Released
May 20, 2007: PhpBB 3.0 RC 1 Released
February 2, 2007: DOOM3 1.31 Patch

January 27, 2007: Join the World Community Grid
January 17, 2007: Flash Player 9 for Linux
December 30, 2006: Darkness over Daggerford 1.2
December 19, 2006: Pocket Tunes 4.0 Released
December 9, 2006: WRT54G 1.01.1 Firmware OK with Linux/Mac

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