The Haus

Monday, March 20, 2000

Additional Notes on ZeroPing

Brandon Reinhart updated his .plan with his opinion of the whole ZeroPing mod.
Unreal Tournament server-authoritative netcode is that way for a reason. The author of Zero Ping seems to think that we didn't know what we were doing when we wrote it. :)

Zero Ping might make a game feel more responsive, but it seriously opens up servers for client side exploitation. Security is a critical part of online gaming and multiplayer fairness.

Even though Zero Ping makes the game feel more responsive to the shooter, it detriments the victim. You might think you got out of the way... hell the server might even agree that you DID get out of the way...but Zero Ping ignores that and empowers the client's machine to make critical gameplay decisions.

I encourage mod authors to avoid using the Zero Ping Unreal Tournament mod. Finally, realize that ngWorldStats will reject stats reports from servers using the Zero Ping mod.

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