The Haus

Tuesday, March 21, 2000

Gaming Skunk Works

Graeme Devine updated his .plan with some ideas for a game company "skunk works". Check this out:
I've been thinking a lot about this whole idea of giving out degrees in game design, and it seems that there's a genuine need to be pro active in bringing new people into the community and teaching them some of our mysterious ways. What I'd like to look at doing for those people not enrolled in game design courses at school (who teaches those anyway?) is to start a small skunk works inside id that has active ongoing support from a few people here, a small budget, and actively encourages and teaches our trade.
...
Anyway, I'd like to propose that our new skunk works helps out by helping the game design process, looking at maps, looking at code, and communicating directly between us, other developers, and the community at large. It's only in our best interests to pass on knowledge, get input and give input on what we're doing, and help make this industry grow.

Thoughts?

News for 03/21/2000

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