The Haus

Monday, May 15, 2000

More on Future Unreal Ports

Blue's News had a follow-up interview to help clarify some of the issues regarding Epic's decision to drop OpenGL support in future versions of the Unreal engine. Here's a snip:
Blue: So there will definitely be Mac and Linux versions of Unreal II and your super-secret next game?

Mark:
That's certainly the plan. We've done Mac ports of the last two games, and even won Macworld game of the year, so why would we stop at this point? We have a healthy customer base and the full support of the fine folks over at Apple.

Blue: And Linux?

Mark:
Same thing, we invested all this time and energy into Linux, why would we stop now? It's vitally important to the server community.
Blue really had to press him on Linux, and even then he only mentioned it as being important for servers (where OpenGL is a non-issue). It will be interesting to see if Epic hires someone like Loki to do a Linux port. Time will tell.

News for 05/15/2000

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