The Haus

Friday, September 17, 1999

Tim Sweeney on UT Requirements

Planet Unreal posted a message from Epic's Tim Sweeney regarding the system requirements for UT. Most interesting (to me anyway) was the graphics card information:
The best performance by far now is on Voodoo3's with Glide.

Next up are Voodoo2's, TNT2's, Savage4, and the Matrox G400. The Direct3D cards will improve in performance nicely once we update the demo for DirectX7, which has improved performance.

The next tier is the Voodoo1, TNT1, Rage 128, and software renderer. They're all about equal in overall performance.
This tells me one thing: the Unreal engine is, and always will be, a Glide engine. If the TNT, Rage 128, Voodoo1, and software renderers are all on the same level, it also tells me that the engine's OpenGL performance still sucks, otherwise the TNT would blow the Voodoo1 and Rage 128 away. The more I read, the more I think I'm going to stick with Quake 3. But, as I've said before, I will not pass judgment until I can try the full demo on my system next week.

The Master comments: I'll be happy to pass judgement right now. If UT isn't gonna run on a TNT half-decent (and if it's being compared to a Voodoo 1, it isn't) I ain't playing it. No way, no how. I'm aware of some texturing issues that cause the slowdowns in non-Voodoo cards, but there are ways to deal with that and the TNT is very capable of beating out a Voodoo2 in performance. Try again Epic, I'm not impressed.

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