The Haus

Saturday, September 23, 2000

Q3A 1.25 and Mods

id's Robert Duffy updated his .plan with a bit of a caveat for people considering the upgrade to Quake III Arena 1.25:
Mods for Quake 3 Arena will require a recompile for use with 1.25 and above as we have added in a lot of mod requested features which added trap calls and changed the event system a bit. I'll get the source posted asap so all the teams can get their new cuts up. Look for it in a day or two. This executable is essentially the same executable as Team Arena so once mods are up under 1.25 they will run fine under Team Arena as well.
In other words, the 1.25 patch will break all mods until they are recompiled once the new SDK comes out. If you like playing mods, you might want to wait until your favorite one releases a patch.

News for 09/23/2000

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