The Haus

Saturday, September 23, 2000

More Q3A 1.25 and Mods

Gamespy asked id's Robert Duffy for further comment on the 1.25 patch and mods. It also includes some comments from a couple of mod teams. Here's an interesting bit from Duffy on some of the changes:
As far as the physics code goes, we will make the physics code work the way the public opinion pushes it. I was in favor of fixing the "bug" that causes the inprecision in the code but if it changes things that much then we need to put it back the way it was. We can essentially allow the physics code to behave the way it did (in both DLL's and vm's) and correct the problem elsewhere in the code that needs the better precision.

Splash damage through floors was a bug. It is fixed, live with it.
I downloaded a couple of demos from recent competitions and noticed that "splash damage through floors" is a technique that a lot of winning players used. I'm sure the message boards will be flooded with tears over that one.

In case anyone doesn't know, there is a very easy way to go back to 1.17 if you've already upgraded. Here's how:
  1. Delete the pak4.pk3 file located in your /baseq3 folder
  2. Reinstall the Quake 3 Arena Point Release version 1.17.
I haven't tried this yet, but if you back up the quake3.exe file before you upgrade, you should be able to just delete pak4.pk3 and copy the old quake3.exe over the new one to go back to 1.17.

News for 09/23/2000

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