Saturday, October 28, 2000
Q3F Beta 1F Today -- 10:41 am CST, Update by A.T. Hun
The Quake3Fortress team will be releasing beta 1F of their Team Fortress-style mod for Quake III Arena today at 1:00 P.M. U.S. Central time. Here's a list of the changes:- 5 new original maps: The Causeway, Last Resort, Spamtech, Got Duck? and King of the Castle
- Lots of new visual effects for weapons and grenades based on our new volumetric explosions, particle emitters and beam generator
- Completely new menu graphics, animation, music and sound effects
- Over 70 new audio effects for weapons, players, ambience, menu music and special FX
- Tribes-style Radio Communications System
- Complete overhaul of all class and weapon balancing through 3 months of extensive play testing by our QA Team
- Over 50 game-play tweaks and bugs fixed
- Lots of new models and/or skins for weapons/grenades
- New commands for people on lower spec systems providing control over our new 3D visual effects
- Improved map-voting system
- Q3F Extended Entity System now extended further :)
- Anti-cheat protection (both automatic and server administrator controlled)
UPDATE! 2:20 P.M. Ahh, the dangers of giving specific release times. Q3F is almost an hour and a half late now, but I'll let you know when I find out anything worthwhile.
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