Wednesday, September 29, 1999
Redwood on Q3Test -- 10:04 am CST, Update by A.T. Hun
Redwood posted a most excellent article on Q3Test 1.082 which he got to play on a visit to id last Friday. He goes into a lot of detail on the changes and seemed to be particularly impressed with Capture-the-Flag. Here's a peek:Even though it was in one of the CTF maps I played, id will most likely NOT have a grappling hook of any kind in their CTF. When Graeme first asked me what I thought about this, I told him flat out "it sucks." That was my gut reaction and more of wanting the traditional in id CTF. Graeme told me the levels have been designed for not needing a grappling hook.I liked the grapple in QuakeWorld CTF, but the one in Q2 is next to worthless. The tractor beam (= grapple) in Shogo really gives LPBs a major advantage because it can react very quickly and HPWs have a hard time accurately predicting their movement. The problem with turning it off is that many levels were designed with tractor beam use in mind. Oh well.
Recent Headlines
January 5, 2015: It Returns!
August 10, 2007: SCO SUCKS IT DOWN!
July 5, 2007: Slackware 12.0 Released
May 20, 2007: PhpBB 3.0 RC 1 Released
February 2, 2007: DOOM3 1.31 Patch
January 27, 2007: Join the World Community Grid
January 17, 2007: Flash Player 9 for Linux
December 30, 2006: Darkness over Daggerford 1.2
December 19, 2006: Pocket Tunes 4.0 Released
December 9, 2006: WRT54G 1.01.1 Firmware OK with Linux/Mac
The Haus is powered by:
All original information on this website is copyright © TheHaus.Net, 1999-2005. The use of original images, text, and/or code from this website without expressed written consent is prohibited. The authors of this site cannot be held responsible for any damage, real or imagined, which comes from the use of information presented on this site. All trademarks used are the properties of their respective owners. This site is not to be used as a floatation device (but if you try, I want a video tape of it).