The Haus

Saturday, December 14, 2002

NWN Linux Client Delayed

Bioware updated their Neverwinter Nights Linux client page with news that will not please Linux users but also won't surprise them either. The ETA of the client has been moved from Fall 2002 to Winter. That's no big shocker since winter officially begins in a week. Here's the whole update:

There have been many questions as to why the Linux client is taking so long. The two big issues are sound and movies due to the fact that BINK and Miles are only available for Windows and Mac. BINK is the in-game movie player and Miles is the sound engine for Neverwinter Nights. We are having to find our own solution for Linux sound in Neverwinter Nights, and we are exploring possible movie options. Due to these factors, we are revising the estimated release date from Fall 2002 to Winter 2002 (Dec 22 2002 to March 21 2003), with January 2003 being the earliest date it could be out.

Progress has been made on sound this week, and to re-iterate, the graphical side of the Linux client is looking excellent and is almost complete.

I can wait. I've basically suspended my NWN playing until the client is out. Hopefully this delay will mean that the expansion packs can be ported more easily. Hope springs eternal.

News for 12/14/2002

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