The Haus

Saturday, November 20, 1999

Brandon Reinhart .Plan Update

Epic's Brandon "Don't Call Me Brian" Reinhart updated his .plan. It seems like he's been getting a goodly amount of flames for GT Interactive's decision not to put the Unreal Tournament Linux client on the CD.
Who the hell is Brian Reinhart? (A.T. comments: yesterday, Slashdot reported on GT's decision and called him Brian instead of Brandon.)

Please stop sending me pro-Linux hate mail people. I don't have any say in GT's marketing decisions. I just write the port.

Understand this again: This was not my decision. I am not an operating system advocate. I am more or less indifferent to the OS debate. I just want to program.

Originally this update was much more aggressive. I'll simply say this: I feel that the Linux community is intensely detatched and unrealistic about how it approaches games developers.
Translation: you won't win friends and influence people by flaming the very people who are trying to help you! I don't know Brandon personally, but I have observed his comments and help provided to the Unreal community. He strikes me as a stand-up guy who was just as torqued about GT's decision as the people who are flaming him.

Hey folks, sit back, relax, take a deep breath. If that is the way Linux advocates will react to similar situations, you can bet that gaming companies won't be in the least bit inclined to make products for the OS.

The Master comments: Before people start torching ME, remember I don't care much about O/Ss either. The one thing that's stood out to me in all the O/S wars, is that Micro$oft has damn near no grassroots support, Apple has a very kind and generous support community, and Linux seems to be made up of hundreds of screaming fanatics backed by a core of wonderful people who are rarely heard from unless spoken directly to. So, when you speak to the Linux community, you get the radicals. What a shame.

News for 11/20/1999

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