The Haus

Saturday, November 20, 1999

No EAX in Q3A

Well, we all predicted this, but according to Billy Wilson of V3E, there is no EAX 3d sound support in Q3A. My assumption is Creative decided NOT to contact id to get the support in there. (A3D is almost always coded by Aureal, not the game vendor) Too bad, that doesn't do Creative any favors. Hope they get some SERIOUSLY SOLID A3D emulation into EAX quick.

A.T. comments: Actually, I remember Carmack talking about this quite some time ago. If I remember correctly, he didn't want to support it because it was platform-specific (Win32).

News for 11/20/1999

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