The Haus

Thursday, December 9, 1999

Unreal Tournament 402 patch release

The Unreal Technolog page has the patch for Unreal Tournament to version 402. The Win32 version is 3.4mb, and the Linux is 2.0mb. If you've got UT, be sure to download these patches-I see a lot of performance improvements in the list of changes.
Bug fixes:
  • D3D detection works properly
  • Fixed NT crash on exit
  • removed log warnings for players ghosting out of the level
  • fixed saving last start spot for players
  • timemessage sounds play correctly if viewing another player
  • don't allow spaces in names when using console name or setname commands
  • suicide can now end overtime of tied game
  • fixed stuck animation if killed while coming out of feign death
  • no connect time on team scoreboards in single player
  • attach decals in post begin play when zone is properly set
  • fixed player sounds appearing to change location when using 3d sound
  • turn fog off by default for D3D - was causing texture thrashing w/ D3D drivers
  • fixed CTF-coret alternate path problems
  • fixed guided warhead blowing up if no client response with 300 msec after spawning
  • players can no longer switch to illegal team if server is full and force team balance set
  • fixed bots not always playing take hit sounds
  • don't kill spectators in the pressure chamber!!! The Master comments: Hehehe
Server performance improvements:

I didn't include this list-the major jist of it is a reduction of network traffic and memory consumption

New features:
  • Cache.ini file records all packages in your cache (whatever packages are auto-downloaded from servers)
  • added flesh hit sound to bullets
  • automatic path builder (documented in updated UT_AI.htm)
  • postnetbeginplay() called for actors spawned on network clients
  • Pawns use PostNetBeginPlay() to make sure they have a valid skin and mesh
  • improved D3D texture pool allocation when world and actor texture detail is medium
  • Pawns add momentum to velocity after effects of damage mutator
  • Optional package downloading implemented. The Master comments: This is cool-especially since it makes it easy to mod your server and allow players to grab the mod without using a webserver/FTP

News for 12/09/1999

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