The Haus

Friday, January 21, 2000

Carmack Re:ArenaSpy

The Firing Squad has put up a brief Q&A with id's John Carmack regarding the use of ArenaSpy on a pure server.
FS: GameSpy's "ArenaSpy" mod is a modified dll, but it's allowed on a pure >server. Is this because it's only a UI/menu change and not an in-engine game modification?

John Carmack: You can start with a dll ui, because pure doesn't get set until you connect to a server. Any loads after that will be pure.
This does make me wonder how easy it is to hack the client so it will "pretend" to be playing by the server's rules while actually it isn't. Thanks Voodoo Extreme.

Gone Gold Facelift

Gone Gold, the site for the latest news on the latest releases, has gotten an HTML makeover. It looks very sharp if I do say so myself. It's a slow news day, so go check it out!

Clan Page Update

I had to make a few changes to our clan page today. We were going by [THP] until I saw that a bunch of clans were already using it. I went back to an older acronym we were using, [THoP], which is not being used by anyone. I also finally noticed that I hadn't changed the TITLE and META tags from a different page that I used as a base for it. Doh!

Unreal Tech Page Update

Epic's Steve Polge updated the Unreal Technology Page with more helpful Unreal Tournament-related docs.
I've added or updated several resource documents for Unreal Tournament. The performance tweaks and known bugs (for version 405) are new. I also updated Jack's document on running UT servers.
At least now there is some more information on setting up UT dedicated servers. If anyone knows of good sources of information on setting up dedicated servers under Linux, please email me!

Q3A Requiem released

Wow-this was quick. There's a first release of Requiem for Q3A on Reqoning. The release is for both Windows and Linux.

A.T. Hun comments: Don't get too excited. At this point, it only adds the offhand grapple (which I couldn't get to work), a powerup that increases firing rate (I think), and increased armor levels that don't back down to 100.

Domain Winner Loses Big

According to this Wired article, hey, Network Solutions isn't liable for anything if they screw up. Some poor college student paid a domain holder for his domain, and NSI screwed up the transfer so now a domain squatter wants half a mil for it. Unbelievable.

A.T. Hun comments: The name Network Solutions is almost becoming synonymous with incompetence. Heaven help you if you have some issue you need to resolve because a) you'll never reach anyone at their phone number and b) it'll take a week for them to return your email and the person replying will not take the time to read your request. Maybe now that there is some competition NSI will either have to shape up or go down in flames.

The Master replies: Nope, they won't. They don't have to. When you have legal protection from your own stupidity, you never have to shape up. Plus, they still own a great deal of the process. Kinda like M$ being able to use it's customer base for beta testing.

Thursday, January 20, 2000

Crusoe in Detail

There's a very interesting article on ArsTechnica on the Transmeta's Crusoe. It's a good read, but a technical background is required :-)

Alan Willard Interview

Monolithic Illusions has posted an interview with Epic mapper Alan Willard. Topics include how he got into mapping, how he got a job at Epic, and his work on the forthcoming Unreal Tournament bonus pack.

Monolith Interviews

Voodoo Extreme has slapped up some interviews with Monolith's PR guy Dan Miller about Mike Dussault leaving for Valve and with programmer Jeremy "Loki" Blackman. Most telling in the latter interview was this quote:
Developing an engine from scratch takes a lot of time and effort. As Jason Hall has said before, if we knew what we were in for when we started Lithtech and Shogo, we might never have tried to do that.
While we're on the subject of Shogo, how's that Linux server coming, Loki? *cough*


The same folks who brought you GameSpy bring us ArenaSpy, an in-game browser replacement based on GameSpy technology. One caveat, it is a .dll instead of a .qvm so I don't know if this will "break" any mods or cause you not to be able to log on to pure servers. Thanks Blue.

Past Two Days' News

Recent Headlines

January 5, 2015: It Returns!
August 10, 2007: SCO SUCKS IT DOWN!
July 5, 2007: Slackware 12.0 Released
May 20, 2007: PhpBB 3.0 RC 1 Released
February 2, 2007: DOOM3 1.31 Patch

January 27, 2007: Join the World Community Grid
January 17, 2007: Flash Player 9 for Linux
December 30, 2006: Darkness over Daggerford 1.2
December 19, 2006: Pocket Tunes 4.0 Released
December 9, 2006: WRT54G 1.01.1 Firmware OK with Linux/Mac

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