The Haus

Monday, May 22, 2000

3dfx Ships V5-5500s

Believe it or don't, according to this press release, 3dfx has begun shipment of their new Voodoo5-5500 for the expected release date of May 26 (this Friday for the calendarically challenged). Most of the press release is quotes from gaming or hardware webmasters with made-up titles. Too bad they didn't ask me. I could call myself A.T. Hun, Vice-Pope and Patron Saint of The Haus. It would have been great.

J.t.Qbe comments: No one would have believed it. Everyone knows that the Vice-Pope's name is Eric.

OpFor CTF Screenies

Jeh from XtremeNetwork emailed to tell us that they have posted some screenshots from Opposing Force CTF which will be released with the next Half-Life patch. CTF is good, check it out.

UT 420 Patch Released

Epic has released the 420 patch for Unreal Tournament. Here's a list of the fixes/changes/whatever:
Version 420 is completely network compatible with all previous public releases of UT (versions 400, 402, 405b, and 413).

Bug fixes
- fixed actorlinecheck() crash
- fixed findrandomdest()
- fixed D3D driver - combined best performance with widest compatibility of previous iterations, improved Voodoo 4 D3D support
- fixed installer problem with certain directory structures
- fixed security holes with ServerRestartGame() SwitchLevel() and SwitchCoopLevel()
- removed ability to use bad skins
- fixed ADDINI for editing .ini files for patch and umod installation

New features (thanks to Legend)
- New editor! - note that the editor is still called unrealed.exe
- various other under the covers features and fixes merged in by Mark Poesch of Legend
You can snag the patch (Win32 only, 6.1M) from Stomped, Blue's News, Shugashack, or the mirrors that are FilePlanet.

PHP 4.0 Final Released

Zeev Suraski of Zend has announced the release of PHP 4.0. Check it:
After over one and a half years of development, PHP 4.0.0 has finally been released. The amount of improvements is so huge that there's no chance I'll even remember a fragment of them. Suffice to say that it's definitely worth the upgrade!

http://www.php.net/

How Much SoF is Q2?

Keith Fuller, Raven Software programmer, answers the musical question how much of the Quake II engine remains in Soldier of Fortune? It's an interesting read if you want to get "behind" the game a little bit. Thanks Blue.

5.22 Detonators

OK, so I wanted to post this about two days ago. Oh well. The latest NVIDIA Win9x Detonator drivers (v5.22) have been leaked to the Net. You can get them from 3D Chipset or, as always, Reactor Critical. The big feature of these new drivers is that they enable full-scene antialiasing in Direct3D if you have a GeForce--but with a HUGE framerate hit.

History today

Sunday, May 21, 2000

GreenMarine Wasn't Canned

Mark Rein wrote to Blue to confirm that Brandon "GreenMarine" Reinhart had NOT been fired by Epic as some had foolishly surmised. Here's the whole thing, yanked with extreme prejudice.
There has been some speculation that we fired Brandon. This is completely untrue. We were very happy with Brandon's work. He made a big contribution to the success of Unreal Tournament and laid the majority of the groundwork that got our engine up and running on PlayStation 2 in so little time. At Epic he was part of a 4-man programming team working on the technology side of our PlayStation 2 efforts and I know he longed to be doing more challenging gameplay-specific programming similar to what Steve Polge does at Epic. Brandon was very professional about his departure choosing to leave after the E3 "crunch" and with no unfinished tasks. If he was going to leave he chose the best possible time with the least possible impact to our current projects and for that we're grateful. We'll miss Brandon but we wish him great success at 3D Realms and our already high expectations for Duke Nukem Forever will now be raised even higher!

Q3A Jailbreak Beta 2 Released

Beta 2 of the Jailbreak mod for Quake III Arena has been released. Well, partially anyway. Some new and revised maps from Sul are available now. You can get them from the Jailbreak files page. Soon more maps will be released, along with some code changes.

You can check out my review of the first beta here. My main gripe with the old beta was map-related more than code-related. Here's to hoping some of the problems were addressed.

History today

Past Two Days' News

Recent Headlines

January 5, 2015: It Returns!
August 10, 2007: SCO SUCKS IT DOWN!
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May 20, 2007: PhpBB 3.0 RC 1 Released
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January 27, 2007: Join the World Community Grid
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December 19, 2006: Pocket Tunes 4.0 Released
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