The Haus

Thursday, August 14, 2003

Even More DOOM3

Both IGN and Computer and Video Games have also posted their impressions of DOOM3 multiplayer. Most interesting is that there isn't a bounding box anymore. You either hit an actual polygon on your enemy or you don't hit at all. Here's a bit from the latter preview:

When you get shot in multiplayer, you get a vision-blur effect, which really messes things up for you, makes it an onerous task indeed to shoot back. Your vision blurs and wobbles around as well, so you're not looking at the target anymore. Generally speaking, a great deal of blind panic is caused by these disorientating effects.

. . .

It's intense. You're still running, but not as fast as you do in Quake III; but when you do run into someone it goes a bit crazy. It's very hard to achieve headshots and so forth. But it's all just so incredibly detailed. Not that we ever doubted it, but we must stress again - the game looks amazing.

Thanks Blue's News.

News for 08/14/2003

Recent Headlines

January 5, 2015: It Returns!
August 10, 2007: SCO SUCKS IT DOWN!
July 5, 2007: Slackware 12.0 Released
May 20, 2007: PhpBB 3.0 RC 1 Released
February 2, 2007: DOOM3 1.31 Patch

January 27, 2007: Join the World Community Grid
January 17, 2007: Flash Player 9 for Linux
December 30, 2006: Darkness over Daggerford 1.2
December 19, 2006: Pocket Tunes 4.0 Released
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