The Haus

Monday, August 18, 2003

XFree86 4.3.0 and libSDL Fix

After months of searching, I found a fix for my problems with XFree86 4.3.0 and libSDL not playing nice together (story). Basically what happened was that if I played an SDL game at a resolution other than my desktop resolution, the monitor refresh rates would get all wonky. Thankfully, a fix for this problem has gone into libSDL's CVS. I downloaded the latest CVS snapshot, compiled, and installed it. (As an aside, it was nice that Slackware doesn't make me worry about RPM dependencies to get this to work.) I had to remove ./lib: from the Neverwinter Nights nwn script and move from UT2K3's System directory so those games would use the system libSDL instead. Now the games can change resolutions and not force me to play with a 60Hz refresh rate. Huzzah!

News for 08/18/2003

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