The Haus

Monday, August 18, 2003

XFree86 4.3.0 and libSDL Fix

After months of searching, I found a fix for my problems with XFree86 4.3.0 and libSDL not playing nice together (story). Basically what happened was that if I played an SDL game at a resolution other than my desktop resolution, the monitor refresh rates would get all wonky. Thankfully, a fix for this problem has gone into libSDL's CVS. I downloaded the latest CVS snapshot, compiled, and installed it. (As an aside, it was nice that Slackware doesn't make me worry about RPM dependencies to get this to work.) I had to remove ./lib: from the Neverwinter Nights nwn script and move libSDL-1.2.so.0 from UT2K3's System directory so those games would use the system libSDL instead. Now the games can change resolutions and not force me to play with a 60Hz refresh rate. Huzzah!

News for 08/18/2003

Recent Headlines

January 5, 2015: It Returns!
August 10, 2007: SCO SUCKS IT DOWN!
July 5, 2007: Slackware 12.0 Released
May 20, 2007: PhpBB 3.0 RC 1 Released
February 2, 2007: DOOM3 1.31 Patch

January 27, 2007: Join the World Community Grid
January 17, 2007: Flash Player 9 for Linux
December 30, 2006: Darkness over Daggerford 1.2
December 19, 2006: Pocket Tunes 4.0 Released
December 9, 2006: WRT54G 1.01.1 Firmware OK with Linux/Mac

All original information on this website is copyright © TheHaus.Net, 1999-2005. The use of original images, text, and/or code from this website without expressed written consent is prohibited. The authors of this site cannot be held responsible for any damage, real or imagined, which comes from the use of information presented on this site. All trademarks used are the properties of their respective owners. This site is not to be used as a floatation device (but if you try, I want a video tape of it).